Position: Product Manager
Number of position: 1
As a Product Manager, you will establish and promote the Acquisition, Engagement, and Monetization (AEM) strategies for our mobile titles and overseeing designing central programs. We ask that you are passionate about representing the voice and needs of our players, working with our team to help establish our product and portfolio strategy, and to guide best-practice strategies related to the development and fine-tuning our games.
Responsibilities
- Design and manage important game features that further the strategic vision of the product
- Conduct and communicate in-depth analysis of market and game trends using data insights
- Work with the game team and multiple partners to gather requirements
- Influence teams to rally behind your ideas among several partners and collaborators
- Design, balance and improve economy models for virtual economies
- Communicate goals to all partners and adjust designs/plans accordingly
- Establish requirements for Data Analytics, A/B testing, push notifications and other partner tools
- Become an expert on models for monetizing games
- Monitor trends and best practices, third parties’ tools/partnerships, and internal business intelligence
- Leverage first and third-party tools to determine, track, and best serve player segments
- Learn, have fun, and build games that millions of people love to play
Requirements
- Strong analytic skills and experience with data-driven product design
- Success building web or mobile consumer-facing products in the past
- Experience with multivariate testing in web or mobile products
- Experience defining specs or PRDs with clear technical requirements, user flows, and wireframes
- Strong in spreadsheets (can maintain complex spreadsheets), able to create models and simulators for in-game economies
- Experience with economy and systems design
- Experience creating and balancing virtual economies, with an eye to technical and user experience best practices
- Experience communicating both creative and technical feedback to diverse groups
- Strong passion for games, creating fun and compulsive user experience, with the ability to identify flaws in design, art, and “feel”
Benefits And Perks
- Casual and collaborative work environment
- Flexible time off
- Free lunch and snacks
Send your updated resume directly at [email protected]